﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NWN.GDY.Service.Entity
{
    public class Card : ICloneable
    {
        //花色
        public int CardType { set; get; }

        public int CardNum { set; get; }

        public int CardID { set; get; }

        public string CardName { set; get; }
        public string SimpleName { set; get; }

        public object Clone()
        {
            Card c = new Card()
            {
                CardID = this.CardID,
                CardName = this.CardName,
                CardNum = this.CardNum,
                CardType = this.CardType,
                SimpleName = this.SimpleName,
            };
            return c;
        }
    }

    public enum CardType
    {
        diamond = 1,
        club = 2,
        hearts = 3,
        spade = 4,
        sjoker = 5,
        joker = 6,
        jokeraltern = 10,
        diamonda = 100,
        cluba = 101,
        heartsa = 102,
        spadea = 103,
    }
}